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Teams were selected for series four in early 2009. Filming began in March 2009, and ended on September 10th, 2009. The series began its broadcast run on the 28th of September, 2009 and finished on the 30th of November 2009.

ResultsEdit

Team Relationship Position (by leg) Roadblocks performed
1 2 f 3 f 4 5 6 7 8 9 10
Thrall and Grommash Orcish War Veterans 4th 1st 5th 2nd 2nd > 5th 1st 3rd f 3rd 1st Thrall 5, Grommash 4 6
Banjo and Kazooie Best Friends 5th 6th 4th 5th 5th 2nd < 2nd f 1st > 2nd 2nd Banjo 4, Kazooie 5
Jak and Daxter Friends 2nd 9th 2nd 3rd > 1st f 4th 4th 2nd 1st 3rd Jak 5, Daxter 4
Midna and Zant Seperated Couple 10th 8th 8th2 7th 4th 1st f 3rd > 4th < 4th Midna 5, Zant 3
Lara and Zip Friends/Tomb Raiders 8th 3rd > 3rd 4th 3rd 3rd 5th < Lara 4, Zip 3
Yuna and Ifrit Mistress and Pet 6th 4th 6th 6th 6th 6th > 5 Yuna 2, Ifrit 4
Sora and Kairi Best Friends 7th < 7th < 1st < 3 1st f < 4 7th < Sora 1, Kairi 3
Rayman and Globox Friends 1st > 5th 7th 8th Rayman 2, Globox 2
Tak and Lok Juju Friends 3rd 2nd 9th > Tak 2, Lok 1
Spyro and Sparx Friends 9th 10th Spyro 0, Sparx 11
Olimar and Louie Rocket Pilots 11th Olimar 1, Louie 0

Note 1: Spyro and Sparx did not complete the Roadblock in Leg 2, they were instead instructed directly to the Pit Stop.
Note 2: Midna and Zant arrived 5th, but had left their Time Sweepers at the Detour, and had to go back to retrieve them prior to checking in. As a result, they fell to 8th place.
Note 3: Sora and Kairi were Yielded by Tak and Lok, but since Sora and Kairi were ahead, the Yield had no effect.
Note 4: Sora and Kairi were U-Turned by Jak and Daxter, but since Sora and Kairi had taken the Fast Forward, the U-Turn had no effect.
Note 5: Banjo and Kazooie were U-Turned by Yuna and Ifrit, but since Banjo and Kazooie were ahead, the U-Turn had no effect.</br> Note 6: Thrall attempted, but did not complete the Roadblock in leg 8. He and Grommash went back and took the Fast Forward, and it is not included in the count.

  • Red means the team was eliminated.
  • An underlined Blue team placement means the team was the last to arrive at a pit stop in a non-elimination leg of the race. This means that the team was not eliminated. The team was forced to complete a Speed Bump task in the next leg of the race as a penalty for coming last. The team would have to complete the Speed Bump task even if they chose to take the Fast Forward.
  • A Green ƒ means the team won the Fast Forward clue. A leg number with an ƒ means there was an unused fast forward on that leg.
  • A yellow > means that team chose to use a Yield or U-Turn; < indicates the team who received it; <> indicates a leg where a Yield or U-Turn was available but not used.

Episode Title QuotesEdit

Titles for episodes are often taken from quotes made by the racers. The quotes are sometimes slightly changed for humorous effect.

  1. "No Offense, But I Hope You Get Eliminated!" -Zant
  2. "Enjoy The Second Flight!" -Banjo
  3. "The Slow One Will Probably Be Faster Than The Fast One!" -Lara
  4. "It's Not as if we Like Them or Anything!" -Lara
  5. "We Are Possibly The Biggest Morons on The Planet!" -Jak
  6. "This is What Can Happen if You Take Your Time!" -Banjo
  7. "The Final Five is Serious Business!" -Midna
  8. "If we Get Eliminated, It's All Your Fault!" -Grommash
  9. "It Just Got a Lot Harder For us to Stay in This!" -Zant
  10. "This is for a Million Coins, Right Here!" -Thrall

Leg PrizesEdit

Leg 1 - 10,000 coins each (i.e 20,000 coins total) </br> Leg 2 - A starship, capable of going at Warp 5 Speed. </br> Leg 3 - 10,000 coins each (i.e 20,000 coins total) </br> Leg 4 - A ten night alpine adventure in the Howling Fjord, staying at the Legerdemain Lounge in Dalaran. </br> Leg 5 - An eight night trip for two to the Destiny Islands. </br> Leg 6 - Two fully customised F-Zero vehicles (i.e. One each) </br> Leg 7 - A Dell Notebook each, valued at $3000 total. </br> Leg 8 - A ten night adventure vacation for two in Rusty Bucket Bay. </br> Leg 9 - A twelve night trip for two to Termina, staying in the Stock Pot Inn. </br> Leg 10- One million coins.

Race LocationsEdit

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Leg 1 (Carrington Institute → Aperture Science Enrichment Centre)Edit

The first Roadblock required the chosen team member to complete one of the test chambers in the Aperture Science Enrichment Centre, with the guidance of GlaDOS. Once they had completed the test chamber, they then had to find GLaDOS's chamber. The non-participating team member was transported directly to the Pit Stop for this leg of the race.

Leg 2 (Aperture Science Enrichment Centre → Distant Planet)Edit

This legs Detour was a choice between Hot and Cold. In Hot, teams had to drive themselves to The Forest Navel. Once there, they had to guide the Pikmin through the hot environment to take their next clue. In cold, teams had to drive themselves to The Distant Spring. Once there, they had to verbally guide the Pikmin through the springs, and get them to return with the clue. In the Roadblock, one team member had to correctly install a Radar Dome for a Dolphin spaceship. Once they had done that, they could turn the dome on, displaying the location of the Pit Stop. To claim the Fast Forward, one team had to complete The Final Trial, using the Pikmin for help.

Leg 3 (Distant Planet → B1Q64)Edit

The Roadblock on this leg of the race had one team member making their way to Time Square. Once there, they had to use a Time Sweeper to solve a two person puzzle by themself. Racers had to collect the required crystals on their own, but were not told which crystals they needed to use. The Detour was a choice between Forwards but Slow or Backwards but Fast. In Forwards but Slow, teams had to use the slow feature on a Time Sweeper to climb a series of otherwise unusable ledges to reach their next clue. In Backwards but Fast, teams had to use the rewind feature on a Time Sweeper to ride up a waterfall to their next clue. In the legs Fast Forward, one team had to locate three Fast Forward crystals in the Time Factory, and use the Fast Forward function to receive the Fast Forward clue.

Leg 4 (B1Q64 → The Scarlet Monastery)Edit

This legs Detour was a choice between Armory and Library. In Armory, teams had to make their way to the Scarlet Monastery Armory. Once there, they had to repair and test fire one of the Scarlet Crusade cannons to receive their next clue. In Library, teams had to make their way to the Monastery Library. Once there, they had to search for one of twenty misfiled books in the Library, and take it to Arcanist Doan, who would give them their next clue. In the Roadblock, one team member had to dig through the graves in the Scarlet Monastery Graveyard until they found one with the next clue inside. To claim the Fast Forward, one team had to complete a ceremony in the Monastery Cathedral.

Leg 5 (The Scarlet Monastery → Tak's Village)Edit

In the leg's Roadblock, one team member had to pilot a chicken suit and collect five tokens hidden around the Chicken Temple to receive the next clue. The Detour was a choice between Sand and Snow. In Sand, teams had to drive to Numa Dunes. Once there, they had to use a Sandboard to collect 20 Yureballs to receive the next clue. In Snow, teams had to drive to Powder Canyon. Once there, they had to ride a Snowboard down the canyon, to take their next clue at the bottom. To claim the Fast Forward, one team had to drive to the Spirit Realm Portal, and use the portal to enter the Spirit Realm. Once there, they had to collect 3 balloons for the Dead Juju, who would exchange them for the Fast Forward clue.

Leg 6 (Tak's Village → Mute City)Edit

This legs Detour was a choice between Horsepower and Lightning Power. In Horsepower, teams had to must find their way through the confusing streets of Mute City and make deliveries to 5 of the various lifeforms in the city to receive their next clue. In Lightning Power, teams had to make their way to the Mute City Power Station. Once there, they had to climb to the top of the stations lightning rod to take their next clue. In the Roadblock, one team member had to change four tires on an F-Zero vehicle. Once they had done that, they would be driven around the circuit and receive the next clue. To claim the legs Fast Forward, one team had to make their way into the Casino Palace and play the roulette until they spun the winning number. Once their number came up, they would receive the Fast Forward clue.

Leg 7 (Mute City → New Pork City)Edit

In the legs Roadblock, one team member had to climb to the top of the Thunder Tower and take their next clue from the tip of the Lightning Rod. In the legs Detour, teams had to choose between Fight the Power and Find the Music. In Fight the Power, teams had to find the Drago, somewhere in the city. Once they found it, they had to defeat it to receive their next clue. In Find the Music, teams had to go inside the DCMC music hall and find the correct piece of music that was being played by the group DCMC. Once they had found it they had to take it to the band, who would hand them their next clue if correct. To claim the legs Fast Forward, one team had to make their way to Osohe Castle. Once there, they had to find the Hummingbird Egg, which contained the Fast Forward clue.

Leg 8 (New Pork City → Rusty Bucket Bay)Edit

In the legs Detour, teams had a choice between Spell it and Climb it. In Spell it, teams had to find letters hidden in the sands of Rusty Bucket Bay. Once they had found the right letters and spelled Banjo Kazzoie, they would recieve their next clue. In Climb it, teams had to make their way to the Bay Lighthouse. Once there, they had to climb to the top of the lighthouse and answer a mystery question (How many steps have you climbed?) to recieve the next clue. In the Roadblock, one team member had to make their way into the cargo hold of the boat, and move the containers in the hold to create access to the next clue. To claim the last Fast Forward of the race, one team had to locate one of six Jinjos in Rusty Bucket Bay, who had the Fast Forward clue.

Leg 9 (Rusty Bucket Bay → Gerudo Desert)Edit

In the legs Detour, teams had a choice between Find it and Shoot it. In Find it, teams had to make their way into the Gerudo Fortress. Once inside, they had to search the fortress for seven medallions of the Gerudo tribe. Once they had found all seven medallions, once they found all the medallions, they had to take them back to Nabooru, who would hand them the next clue. In Shoot it, teams had to make their way to the Gerudo Archery Range. Once there, they had to take turns participating in a Gerudo archery game, until they scored 2000 points total. Once they scored the points, they would receive the next clue. In the Roadblock, one team member had to navigate through the Haunted Wasteland to find the Desert Colossus, while the non-participating team member was transported directly there. In the Speed Bump, Midna and Zant had to complete a Gerudo trial in the Gerudo Training Ground to be able to continue racing where they left off.

Leg 10 (Gerudo Desert → Guardia)Edit

In the legs Detour, teams had a choice between Fight and Fizz. In Fight, teams had to make their way to the fair battle arena. Once there, they had to fight one of Lucca's Singing Robots. Once they defeat the robot, it would sing their next clue. In Fizz, teams had to make their way into the stalls of the festival, to find one particular stall, which was selling soda. Once they found it, each team member had to drink ten cans of the soda to receive their next clue. In the Roadblock, one team member was required to find seventeen items previously seen on the race. Once they had found all the items, they needed to arrange eleven of them on a platform, according to specific guidelines. Once they had met all the guidelines, they would receive the next clue.

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